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Author: admin

2 minutes read

Chapters

Workflow Chapters are entirely managed by the ‘Chapter Manager’ component, which is attached to the

admin

January 23, 2024
2 minutes read

Audio

Workflow Audio is entirely managed by the ‘UI Manager Audio’ component, which is attached the

admin

January 23, 2024
2 minutes read

Achievements

Workflow Achievements works with library-based scriptable objects. You can expand the ‘Achievements’ category on the

admin

January 23, 2024
1 minute read

Handlers & Managers

Learn more about how handlers and managers work.

admin

January 23, 2024
2 minutes read

UI Navigation

Beam UI uses the native UGUI navigation system, but we’ve made significant improvements to it.

admin

January 23, 2024
2 minutes read

Hotkey Event

Fires events based on given user input. Workflow There are two types of modes in

admin

January 23, 2024
2 minutes read

Controller Presets

Stores native and custom controller presets that can be used in UI. Preset Manager Workflow

admin

January 23, 2024
2 minutes read

Controller Manager

The core component that manages all gamepad related custom inputs and events. Manager Workflow Controller

admin

January 23, 2024
1 minute read

Controller & Input

Everything about controller and input related components.

admin

January 23, 2024
2 minutes read

Animations

Learn more about animation workflow and components.    Workflow Almost all animations in Beam UI

admin

January 23, 2024

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