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Learn more about custom Dark UI elements. Button
Add, tweak or edit any panels and windows.
Fully customizable and modular splash screen system. Splash
Custom gamepad handler that improves the default system.
Available integrations and more information about other topics.⠀
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Check out step-by-step guides and frequently asked questions.
Learn more about custom UI elements.
Add, tweak or edit apps and windows.
Learn more about manager components.
Available integrations and more information about other topics.⠀
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Learn how to edit existing loading screens.LSS loading
Learn how to create new custom loading screens.To
Learn how to create new spinner objects. To
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Check out step-by-step guides and frequently asked questions.
Learn more about custom UI elements.
Manage the entire UI in a few clicks.
Available integrations and more information about other topics.
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Learn how to change MTP variables using scripting.
As long as it’s available on the store – yes. All packages available in UAS are being tested on the latest stable Unity release. Keep in mind that we do not support alpha/beta/tech releases.
Of course! As long as you have a valid seat/invoice number, you can use any of our assets in your game(s) commercially.
All of our assets are under the default Asset Store ToS and EULA. For more information: https://unity3d.com/legal/as_terms
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As long as you’re not asking us to do your game, I’ll do my best to offer external examples, extensions or quick tutorials.
Of course! We’re offering support on several platforms, including Discord. You can contact us with some details (such as the issue and the order number), and we’ll get back to you as soon as possible. Click here to see our support channels.
We’re usually replying support requests within 24 hours. It can take up to 48 hours depending on workload or weekends.