UI Manager
Change the whole look of your UI easily.
Workflow
With this handy tool, you can manage your entire UI in one place with just a few clicks, so that you don’t have to change stuff one by one.
You can open the manager by clicking Tools > Heat UI > Show UI Manager or just press Ctrl + Shift + M. You can now expand the categories and start modifying parameters.
Audio
If you want to use UIM sounds with your UI objects, you can use the UI Element Sound component. If you’re not going to use custom SFX, you don’t have to assign any variable.
UI Element Sound works based on the UI Manager Audio component (unless custom SFX is used). You can click here for more information.
Image
UI Manager Image takes the selected UIM color and applies it to the image. You can also use this component with your custom UI objects.
Text
UI Manager Text takes the selected UIM font and color and applies them to the TMP component. You can also use this component with your custom TMP (TextMeshProUGUI) objects.
Change Colors During Runtime
You can use the UI Manager Color Changer component to change UIM fonts during runtime. For example, if you have a colorblind option in your game, you can use this component and set different colors.
Change Fonts During Runtime
You can use the UI Manager Font Changer component to change UIM fonts during runtime. For example, this component can be used if you want to assign different fonts when the game language changes.
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