Evo Localization
Use localized content in supported Evo UI components
Overview
Evo UI integrates with Evo Localization through localized component fields and language-change callbacks.
Usage
Import Evo Localization.
Configure its settings, languages, and tables.
Open a supported Evo UI component's (e.g. a button) Localization section and use its one-click auto setup to assign a Localized Object.
Fill the table keys for the content.
You can change the selected localization table through Localized Object which is added to the objecta after the setup.
Notes
For text without the integration, configure a Localized Object directly.
See the Evo Localization documentation for tables, languages, and more information.